Ziggurat
a chess engine by David Norris which has been under development since its first release as WinChess [2] and Windows Chess in the first Microsoft Entertainment Pack in 1989. A group of Microsoft developers believed that, in order for Windows to succeed, a grassroots effort to create simple but fun entertainment titles needed to be made, and thus “Bogus Software” was born [3]. The byline for Bogus Software was that all of our applications could be “written in ten days plus a couple of two day follow-ups”.
Description
The present Ziggurat is a UCI chess engine re-written from the ground up in C that uses the PVS/ZWS search algorithm, aspiration windows, the null move heuristic, magic bitboards, and limited razoring.
Photos and Games
Ziggurat played the
WCSC 2017, here the round 1 game Ziggurat vs
Shredder
with
David Norris and
Stefan Meyer-Kahlen operating their engines [4]
Screenshot
Early Ziggurat Window [5]
See also
Forum Posts
- A good option could be the old Ziggurat of David Norris by Arturo Ochoa, CCC, October 03, 2000
- Ziggurat by Deepak Nityanandam, CCC, March 08, 2004
- Ziggurat CE by David C. Norris by Norbert Raimund Leisner, CCC, June 26, 2013
External Links
Chess Engine
- Ziggurat 0.22: Download
- Ziggurat at CCRL 40/40
- WinChess v1.01 : David Norris : Free Download, Borrow, and Streaming : Internet Archive
Misc
References
- ↑ Reconstruction of the Ziggurat of Ur, based on a 1939 drawing by Leonard Woolley, Ur Excavations, Vol. V. The Ziggurat and its Surroundings, Figure 1.4
- ↑ WinChess v1.01 : David Norris : Free Download, Borrow, and Streaming : Internet Archive
- ↑ Bogus Software
- ↑ Photo by Gerd Isenberg, July 01, 2017
- ↑ Septober - Computerschach by Herbert Marquardt