Shrike
On this page
[ Red-backed Shrike [1] Shrike,
a WinBoard compliant private chess engine by Dan Newman, written in C++ [2]. Shrike applies a non-rotated bitboard approach to frequently scan the board for sliding piece attack and move generation [3]. Shrike played the first three CCT Tournaments, CCT1, CCT2, and CCT3. At CCT1, running on a Pentium III, 500 MHz, Shrike searched about 500,000 nodes per second [4].
See also
Forum Posts
- Re: Bitboard user’s information request by Dan Newman, CCC, October 06, 1999
- Re: How long does it take your program to find this simple mate in 4? by Dan Newman, CCC, February 11, 2000
- Re: typical nps on single cpus by Dan Newman, CCC, February 13, 2000
External Links
- rshd-readme.txt by Dan Newman
- Shrike (disambiguation) from Wikipedia
- Shrike from Wikipedia
- Cuckooshrike from Wikipedia
- Long-tailed Shrike (Lanius schach) from Wikipedia
- Red-backed Shrike from Wikipedia
- AGM-45 Shrike from Wikipedia
- Ares Shrike 5.56 from Wikipedia
- Bell X-9 Shrike from Wikipedia
- Hyperion Cantos - The Shrike, from Wikipedia
- Hozier - Shrike, Vevo performance, March 5, 2019, YouTube Video
References
- ↑ A red-backed shrike at lake Kerkini Natura 2000 site, Image by Antonios Tsaknakis, May 14, 2016, Wikimedia Commons
- ↑ Daniel Newman | LinkedIn
- ↑ Re: Bitboard user’s information request by Dan Newman, CCC, October 06, 1999
- ↑ Re: typical nps on single cpus by Dan Newman, CCC, February 13, 2000
- ↑ CCT-1 - PGN Download hosted by Volker Richey
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