Nesik
Nesik,
a WinBoard compliant chess engine by Marek Strejczek, written in C++ and released in 2004, described in detail in Marek’s master thesis Some aspects of chess programming, Chapter 3 [1]. Nesik played four Polish Computer Chess Championships, the PCCC 2004, where it became runner-up in the in the Uniform Hardware Category and third in the Open Category, and further the PCCC 2005, PCCC 2006, and the IOPCCC 2007.
Selected Games
IOPCCC 2007, round 9, Atak - Nesik [3]
Publications
- Marek Strejczek (2004). Some aspects of chess programming. M.Sc. thesis, Technical University of Łódź, Supervisor Maciej Szmit, pdf - Chapter 3 Implementation of my own chess program, pp. 62 [4]
Forum Posts
- Another Polish chess engine by Grzegorz Sidorowicz, Winboard Forum, April 23, 2004
- Nesik - new version by Marek Strejczek, Winboard Forum, May 08, 2004
- Nesik 0.7.0 by Marek Strejczek, Winboard Forum, September 30, 2004
External Links
- Index of /chess/engines/Norbert’s collection/Nesik 0.7.0 alpha by Norbert Raimund Leisner, hosted by Kirill Kryukov
- Nesik 0.7.0 alpha in KCEC
References
- ↑ Marek Strejczek (2004). Some aspects of chess programming. M.Sc. thesis, Technical University of Łódź, Supervisor Maciej Szmit - Chapter 3 Implementation of my own chess program, pp. 62
- ↑ Nesik chess engine
- ↑ Szachowa Vistula - partie (games) 1997-2013
- ↑ “Some aspects of chess programming” by Grzegorz Sidorowicz, Winboard Forum, October 02, 2004