Nathan Sturtevant

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Nathan Sturtevant [1] Nathan R. Sturtevant,

an American computer scientist, games- and AI-researcher and programmer, and professor at Department of Computing Science, University of Alberta. He received his Ph.D. on Multi-Player Games from University of California, Los Angeles in 2003 under advisor Richard Korf [2]. Beside Multi-Player Games, his research interests include General Game Playing and Pathfinding. In 2006 and 2007 he worked with BioWare to implement a pathfinding engine for the game Dragon Age [3].

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References

  1. Nathan Sturtevant, Moving AI Lab
  2. Nathan Sturtevant (2003). Multi-Player Games: Algorithms and Approaches. Ph.D. thesis, UCLA
  3. Nathan Sturtevant @ UAlberta - Pathfinding
  4. dblp: Nathan R. Sturtevant
  5. Hearts from Wikipedia
  6. IDA* from WIkipedia

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