Jos Uiterwijk

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Jos Uiterwijk [1] Jos Uiterwijk,

a Dutch chemist, computer games scientist, associate professor and coordinator of the computer games research group at Maastricht University [2], chess player and chair of MSV-VSM chess-club in Maastricht [3]. He holds a Ph.D. in physical chemistry in 1985, and a M.Sc. in artificial intelligence in 1988, both from University of Twente. Jos is author of the chess program Touch, co-author of the Connect Four program Victor and the Gomoku program Polygon, all competing at ICGA Tournaments [4]. In 1992, Jos introduced the Countermove Heuristic [5] and published a huge number of scientific papers on games and search topics.

Selected Publications

[9] [10]

1985 …

1990 …

1995 …

2000 …

Patrick Hensgens, Jos Uiterwijk (2000). A Knowledge-Based Approach of Amazons. 5th Computer Olympiad Workshop Geoffrey Irving, Jeroen Donkers, Jos Uiterwijk (2000). Solving Kalah. 5th Computer Olympiad Workshop » Solving Kalah [11] Mark Winands, Jos Uiterwijk (2000). Analysis and Implementation of Lines of Action. 5th Computer Olympiad Workshop, pdf

2001

Levente Kocsis, Jos Uiterwijk (2001). Learning Move Ordering in Chess. 6th Computer Olympiad Workshop [12] Mark Winands, Jos Uiterwijk (2001). PN, PN2 and PN* in Lines of Action. 6th Computer Olympiad Workshop, pdf

2002

Mark Winands, Levente Kocsis, Jos Uiterwijk, Jaap van den Herik (2002). Learning in Lines of Action. 7th Computer Olympiad Workshop [13] [14] Jeroen Donkers, Jos Uiterwijk (2002). Programming Bao. 7th Computer Olympiad Workshop, pdf » Bao

2003

2004

2005 …

2006

2007

François van Lishout, Guillaume Chaslot, Jos Uiterwijk (2007). Monte-Carlo Tree Search in Backgammon. CGW 2007 Jahn-Takeshi Saito, Mark Winands, Jos Uiterwijk, Jaap van den Herik (2007). Grouping Nodes for Monte-Carlo Tree Search. CGW 2007, pdf

2008

2009

  • Maarten Schadd, Mark Winands, Jos Uiterwijk (2009). ChanceProbCut: Forward Pruning in Chance Nodes. in IEEE Symposium on Computational Intelligence and Games (CIG 2009), pdf

2010 …

2015 …

2020 …

References

  1. Jos Uiterwijk - Games and AI Group
  2. Games and AI Group
  3. MSV-VSM
  4. Jos Uiterwijk’s ICGA Tournaments
  5. Jos Uiterwijk (1992). The Countermove Heuristic. ICCA Journal, Vol. 15, No. 1
  6. Lectures - Max Euwe chesstournament
  7. Jos Uiterwijk - Max Euwe chesstournament
  8. Susan Polgar Chess Daily News and Information: Max Euwe Tournament
  9. ICGA Reference Database
  10. dblp: Jos W. H. M. Uiterwijk
  11. Geoffrey Irving, Jeroen Donkers, Jos Uiterwijk (2000). Solving Kalah. ICGA Journal, Vol. 23, No. 3, pdf
  12. Levente Kocsis, Jos Uiterwijk, Jaap van den Herik (2001). Move Ordering using Neural Networks. IEA/AIE 2001, LNCS 2070, pdf
  13. Publications - Maastricht University
  14. Mark Winands, Levente Kocsis, Jos Uiterwijk, Jaap van den Herik (2002). Temporal difference learning and the Neural MoveMap heuristic in the game of Lines of Action. GAME-ON 2002, pdf
  15. ScienceDirect - Information Sciences : Application of the killer-tree heuristic and the lambda-search method to lines of action
  16. Domineering from Wikipedia
  17. Cram (game) from Wikipedia
  18. Kōnane from Wikipedia

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