Hrafn EirC3ADksson

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Hrafn Eiríksson [1] Hrafn Eiríksson,

an Icelandic computer scientist and software engineer. He holds a B.Sc. and M.Sc. from Reykjavík University in 2011 and 2014 respectively [2]. For his B.Sc. thesis, he re-investigated Multi-Cut pruning in game-tree search under supervision of Yngvi Björnsson [3]. He proposed an enhancement to apply Multi-cut if a transposition table probe indicates a beta-cutoff without sufficient draft stored. The experiments as elaborated in his thesis were conducted with his own open source engine Ziggy, written in Java [4].

Publications

Forum Posts

References

  1. krummi (Hrafn Eiríksson) · GitHub
  2. Hrafn Eiríksson | F6S
  3. Hrafn Eiríksson (2011). Investigation of Multi-Cut Pruning in Game-Tree Search. B.Sc. thesis, Reykjavík University, pdf
  4. GitHub - krummi/ChessEngine: Yet another chess engine

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