GES

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GES,

David B. Weller’s first chess engine, written in C and compliant to the Chess Engine Communication Protocol aka WinBoard, first released in July 2004 [1]. GES applies PVS with aspiration, a main transposition table and pawn hash table [2], verified null move pruning, and a rudimentary SEE. GES’ extension policy was to add one ply if any of the conditions met, which were checks, pawns to 2nd/7th rank, mate threats, single replies, and recaptures, and later tried aggregated but fractional extensions without obvious progress [3].

See also

Forum Posts

2004

2005

References

  1. new win32 winboard engine by David B. Weller, CCC, July 07, 2004
  2. GES 111 by David B. Weller, CCC, August 19, 2004
  3. Limiting extensions by David B. Weller, Winboard Forum, February 23, 2005

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