Dan Newman
On this page
- Forum Posts
- Re: C or C++ for Chess Programming? by Dan Newman, CCC, August 23, 2000 » Piece-Lists External Links
- References
Daniel (Dan) Newman,
an American computer scientist and information manager with an associates of applied science degree from ECPI College of Technology, Virginia Beach, Virginia [1]. As computer chess programmer, Dan Newman is author of various private chess engines using different board representations like 0x88 and more recently, Bitboards [2], as applied in his WinBoard compatible chess engine Shrike, written in C++, which played the first three CCT Tournaments.
Forum Posts
- Re: Bitboard user’s information request by Dan Newman, CCC, October 06, 1999
- Re: How long does it take your program to find this simple mate in 4? by Dan Newman, CCC, February 11, 2000
- Re: typical nps on single cpus by Dan Newman, CCC, February 13, 2000
- Re: C or C++ for Chess Programming? by Dan Newman, CCC, August 18, 2000 » C++
Re: C or C++ for Chess Programming? by Dan Newman, CCC, August 23, 2000 » Piece-Lists External Links
References
- ↑ Daniel Newman | LinkedIn
- ↑ Re: Bitboard user’s information request by Dan Newman, CCC, October 06, 1999
- ↑ Remote Shell from Wikipedia
- ↑ Windows Implementation of RSHD
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