Averno

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[ Lago d’Averno [1] Averno,

a Chess Engine Communication Protocol aka WinBoard compatible chess engine by José Carlos Martínez Galán written in C++ [2]. The development started in 1999, using a simple 8x8 Board representation (board[64]) [3], later evolving to 0x88 [4]. Averno played the ten first CCT Tournaments from 2000 to 2008.

Etymology

Lago d’Averno

The name Averno refers to Lake Avernus (Lago d’Averno) in the Avernus crate near Naples, that the Romans mythologized as the entrance to the underworld or hell.

The Path to Hell is Easy

Virgil (29-19 BCE). Aeneis, Book VI, lines 124-127 [5] Talibus orabat dictis, arasque tenebat,

cum sic orsa loqui vates: “Sate sanguine divom,

Tros Anchisiade, facilis descensus Averno;

noctes atque dies patet atri ianua Ditis;”

loose translation by John Dryden, 1697 Then thus replied the prophetess divine:

“O goddess-born of great Anchises’ line,

The gates of hell are open night and day;

Smooth the descent, and easy is the way

See also

Forum Posts

1999

2000 …

Chess Engine

Misc

feat. John Du Cann, John Gustafson, Paul Hammond

References

  1. Lake Avernus by Richard Wilson c. 1765, National Gallery of Victoria, Melbourne, Wikimedia Commons, Lake Avernus from Wikipedia
  2. Re: Engines written in which programming language? by Dann Corbit, Winboard Forum, June 02, 2009
  3. Averno by José Carlos, CCC, September 14, 1999
  4. Re: Surprising performance {to me} by GLC 3 verses Comet B60 by Jose Carlos, Winboard Forum, April 02, 2003
  5. facilis descensus Averno - Wiktionary

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